Turnover Chess - Official Rules
Turn the Tide, Conquer the Board!
Turnover Chess - Official Rules
Turn the Tide, Conquer the Board!
Siege
In Turnover Chess, a stalemate is considered a Siege, so the game will NEVER end with a stalemate draw unless if both players have just and only 1 Castle (lack of material). It's considered that the "King" is in siege inside his Castle.
Stalemate:
In Chess, a Stalemate is a kind of draw that happens when one side has NO legal moves to make. If the King is NOT in check, but no piece can be moved without putting the king in check, then the game will end with a stalemate draw. But this is for traditional chess!
A Siege occurs when:
a player has only one Castle left and in check, and it has no safe square to move, and other piece to cover/defend it.
a player has only one Castle left and not in check, and it has no safe square to move or other piece to move.
Actions:
You must move your last Castle in check to a safe square if possible,
Or move other pieces to cover/defend your last Castle in check if possible.
If you have no legal moves at all (true stalemate), you lose immediately by been in Siege.
g6 is in Siege. Black lose!
If g6f7: Te7+
If g6g7, g6 h7, g6f5, g6f6: Tf7+
If g6h6: Fg5+
If g6g5: it is a turnover so Black lose with no Castles.
Forced Checkmate
Forced Stalemate
Black has no pieces to move. Black lose because he is besieged.